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The Great White Destroyer is a low res retro looking game , there's no denying that. But you don't need me to tell you that graphical resolution means nothing: it's how it's used! Everything from the fishies to the "land walkers" are drawn in quite a cutsey-fun way. Until they get mauled to death anyway and then they turn into bleeding remains. Yummy.
When you're zoomed in it's really apparent, but the creator has managed to turn this into a strength in that it gives that over-zoomed in feel that gives comic effect.
Talking of comic effect we should probably talk about the story now. The twisted evil story of how a shark gets talked into killing a load of creatures by an evil shark god who finds it entertaining! It's been a while since I've come across a game with such a twisted sense of humour but also makes use of a lot of "Hey did you hear about that shark?" "What Shark?" "That Shark Behind you!" type humour. It makes the game a joy to play and I wasn't expecting to laugh out loud as much as I did!
Obviously I can't got into too many specifics otherwise I'd be shouting Spoilers all over the place, but each level has it's own chuckle at the beginning or the end. The levels themselves contain one goal and one goal only: to kill as much as possible until you've entertained the Shark god enough, except for a couple where big bosses are involved. The pacing is ok and only once did I feel it dragged a little near the beginning when the gauge indicating the shark god's happiness seemed to take forever to fill up!
Once you've finished the story mode you can then play the side-quest/mini-game: Mr Manatee. This involves a number of boss fights that you are involved with in order to pay off your rent to your landlord: Mr Manatee, who wants to be the number one big boss around! This part of the game is far more tactical than the story mode, each boss requiring a slightly different approach to beat.
Going back to the laughs though, something I loved was the voices used for when different characters talked. The shark you control suffers from Gordon Freeman disease, but nearly everything else chats away at the start of the levels. The talking is accompanied by a series of sounds, as if a typewriter was being used but was making the sound "bleh!" on each word. Each character has their own sound but the star of the show was Carhtoothus, the Shark god. The use of larger fonts and different sounds really brought the characters to life.
The Great White Destroyer is then a very well polished title, with one of those easy-to-learn-hard-to-master control systems and a bunch of great characters that you encounter on the journey. It's certainly not a push over however, I played it all the way through on "Normal" and a couple of the levels took more than a couple of playthoughs! So add challenging to the list of pluses and, for the price, this is an independent title that shouldn't be ignored!
Score: 78 out of 100
Final Words: Simple but Challenging, fun and (slightly) crude!
If you don't want to make an enemy of Carhtoothus go get the free demo of The Great White Destroyer here!
Or click here to read the other reviews on the site!
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Thanks for visiting! Please Let me know if you spot any errors (eep!) please let me know!
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